Anglo Platinium
Anglo Platinium
At The Boiler Room, I led the design of a groundbreaking Tactile Virtual Reality (VR) interface for Anglo American’s fire safety training. This immersive VR system allows trainees to use real-firefighting equipment—such as 9kg or 14kg extinguishers—in a lifelike virtual environment, revolutionizing how safety skills are learned and practiced.
At The Boiler Room, I led the design of a groundbreaking Tactile Virtual Reality (VR) interface for Anglo American’s fire safety training. This immersive VR system allows trainees to use real-firefighting equipment—such as 9kg or 14kg extinguishers—in a lifelike virtual environment, revolutionizing how safety skills are learned and practiced.
At The Boiler Room, I led the design of a groundbreaking Tactile Virtual Reality (VR) interface for Anglo American’s fire safety training. This immersive VR system allows trainees to use real-firefighting equipment—such as 9kg or 14kg extinguishers—in a lifelike virtual environment, revolutionizing how safety skills are learned and practiced.
Client
Anglo Platinium
Year
2024
Category
VR interface



Research
Research
The brief called for an ultra-realistic yet completely safe platform where employees could build muscle memory and respond instinctively through sight, sound, and tactile interaction. The challenge was to translate critical real-world AED protocols into a virtual training experience without compromising immersion or safety.
The brief called for an ultra-realistic yet completely safe platform where employees could build muscle memory and respond instinctively through sight, sound, and tactile interaction. The challenge was to translate critical real-world AED protocols into a virtual training experience without compromising immersion or safety.
Research
The brief called for an ultra-realistic yet completely safe platform where employees could build muscle memory and respond instinctively through sight, sound, and tactile interaction. The challenge was to translate critical real-world AED protocols into a virtual training experience without compromising immersion or safety.
Design
Design
I orchestrated an experience centered on sensory immersion and situational realism. Using real extinguishers equipped with motion tracking, we developed multiple custom scenarios—from kitchen fires to industrial hazards. My UI design ensured learners could navigate environments, receive immediate feedback, and build reflexive responses as if in real emergencies.
I orchestrated an experience centered on sensory immersion and situational realism. Using real extinguishers equipped with motion tracking, we developed multiple custom scenarios—from kitchen fires to industrial hazards. My UI design ensured learners could navigate environments, receive immediate feedback, and build reflexive responses as if in real emergencies.
Design
I orchestrated an experience centered on sensory immersion and situational realism. Using real extinguishers equipped with motion tracking, we developed multiple custom scenarios—from kitchen fires to industrial hazards. My UI design ensured learners could navigate environments, receive immediate feedback, and build reflexive responses as if in real emergencies.
Development
Development
Wireframes, interactive prototypes, and full mockups were created to guide development. Collaboration with VR engineers produced scenarios where virtual environments responded dynamically to trainees’ actions—pressure, trajectory, and environmental cues all played into live feedback systems. Repetitive training cycles, motion tracking, and feedback loops amplified learning retention.
Wireframes, interactive prototypes, and full mockups were created to guide development. Collaboration with VR engineers produced scenarios where virtual environments responded dynamically to trainees’ actions—pressure, trajectory, and environmental cues all played into live feedback systems. Repetitive training cycles, motion tracking, and feedback loops amplified learning retention.
Development
Wireframes, interactive prototypes, and full mockups were created to guide development. Collaboration with VR engineers produced scenarios where virtual environments responded dynamically to trainees’ actions—pressure, trajectory, and environmental cues all played into live feedback systems. Repetitive training cycles, motion tracking, and feedback loops amplified learning retention.






Concept
Concept
The concept “Real Fire, No Risk” encapsulated the design philosophy: deliver fully immersive firefighter training experiences using real equipment in virtual worlds. The goal was to enhance retention and preparedness by simulating danger without endangering trainees—empowering them to make mistakes safely. This project redefined training efficacy and safety through tactile VR realness.
The concept “Real Fire, No Risk” encapsulated the design philosophy: deliver fully immersive firefighter training experiences using real equipment in virtual worlds. The goal was to enhance retention and preparedness by simulating danger without endangering trainees—empowering them to make mistakes safely. This project redefined training efficacy and safety through tactile VR realness.
Concept
The concept “Real Fire, No Risk” encapsulated the design philosophy: deliver fully immersive firefighter training experiences using real equipment in virtual worlds. The goal was to enhance retention and preparedness by simulating danger without endangering trainees—empowering them to make mistakes safely. This project redefined training efficacy and safety through tactile VR realness.



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